
Stronghold does not use a rock paper scissors system for game balance, instead opting for a "soft-counter" system.Ĭombat in Stronghold is based on a strength and hit point system. More scenarios can be created for the game using the built-in map editor. Free build mode is another game mode here the player has the option of building a castle without any objectives. A Siege mode is included in the game, where the player may attack or defend several historical castles. Other game modes are single mission combat and economic scenarios, where the player has to complete either military or economic goals. The player is set goals to complete against a variety of obstacles, such as bandits and fire. An economic campaign is set after the main campaign, where the player re-constructs parts of the Kingdom. The player has to defeat each of the four Lords in the campaign, receiving help from the King once he has been successfully ransomed mid-game. The player has to regain control of the Kingdom by reconquering counties from rival lords one by one.

He is helped by two lords remaining loyal to the king. The player is represented by a young, inexperienced commander, whose father is killed in an ambush by one of the villains. Four Lords take control of the Kingdom, dividing it into their personal territories. The backstory to the campaign explains that the King was captured and held for ransom while invading a neighboring barbarian kingdom. The main game mode is the military campaign, which is based upon a map of England. Stronghold contains several modes of gameplay, with both combat and economic missions. The goal is to create a stable economy and a strong military to defend against invaders, destroy enemy castles and accomplish the mission objectives. In Stronghold, the player takes the role of a lord in a kingdom. Because of its popularity, the game spawned several sequels: Stronghold: Crusader (2002), Stronghold 2 (2005), Stronghold Legends (2006), Stronghold Crusader Extreme (2008), Stronghold 3 (2011), Stronghold Kingdoms (2012) and Stronghold Crusader II (2014).

Stronghold was a commercial success, with global sales above 1.5 million units by 2004.

In the English version, the game takes place in Medieval Britain around the time of 1066 however, since there is not always a time limit, scenarios can continue hundreds of years beyond that date.Īs well as earning many favourable reviews from reviewers such as PC Gamer and GameSpy, the game continues to boast a large community, who edit and create various material through the in-game Map Editor/Scenario Creator. There is both an economic and a military campaign to be played and both are discussed in the game manual. The game focuses primarily on conquest and expansion through military pursuits, but also provides space for economic strategy and development.

Stronghold is a historic real-time strategy game developed by Firefly Studios in 2001.
